Tatu 2A (Fire) Fire · Attack · 2★
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Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,299 G2: 1,400 G3: 1,484 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Tatu 2A (Fire)
Name Tatu
Element Fire
Archetype Attack
Family Pixie
Natural Stars
Skill-ups to Max
×6
Awaken Bonus
✨ Gain new skill: Incinerate
Base Stats ⓘ
HP 8,730
25th %ile: 9885
Median: 10215
75th %ile: 10545
Tatu 2A (Fire): 8,730
9390 12345
ATK 823
25th %ile: 812
Median: 845
75th %ile: 867
Tatu 2A (Fire): 823
747 1098
DEF 626
25th %ile: 593
Median: 615
75th %ile: 637
Tatu 2A (Fire): 626
406 714
SPD 111
25th %ile: 101
Median: 103
75th %ile: 105
Tatu 2A (Fire): 111
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Tatu 2A (Fire): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Tatu 2A (Fire): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Tatu 2A (Fire): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Spirit Ball
Spirit Ball

Attacks the enemy with an Energy ball. The attack has a 75% chance of increasing the enemy's chance to land a Glancing Hit and inflicting Continuous Damage for 2 turns each.

Max Skill: +10% Harmful Effect Rate +10% Damage
Mult: ATK 4.4*ATK
Effects: Increase Glancing Hit Chance Continuous DMG
▸Damage +10%
▸Effect Rate +10%
Ignite
Ignite

Attacks the enemy with a burning flame, inflicting Continuous Damage for 3 turns.

Cooldown: 2 turns
Max Skill: +25% Damage
Mult: ATK 5.6*ATK
Effects: Continuous DMG
▸Damage +10%
▸Damage +15%
Incinerate
Incinerate

Attacks all enemies to inflict damage. In addition, blows up the Continuous Damage granted on each target to inflict damage that's equivalent to the target's Continuous Damage.

Cooldown: 3 turns
Max Skill: +25% Damage
Mult: ATK 4.2*ATK
Effects: Detonate Continuous Damage
▸Damage +10%
▸Damage +15%

June 28, 2021 Balance Patch

June 28, 2021 · Patch #46 · 1 change
Full patch ↗
IncinerateS3
Skill Change
(As-is) Inflicts great damage by blowing up the Continuous Damage effects on the enemy. The inflicted damage increases by 50% for each effect (To-be) Attacks the enemy target to inflict damage. Decreases the duration time of Continuous Damage granted on the target by 1 turn each and inflicts additional damage that's equivalent to that Continuous Damage

March 13, 2020 Balance Patch

March 13, 2020 · Patch #38 · 1 change
Full patch ↗
IncinerateS3
Attack target changed
[Attack target changed] Attacks one enemy target Attacks all enemies The damage dealt changed due to the attack type change
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